Sunday, November 22, 2015

Fairytale Gloom



Fairytale Gloom, by Atlas Games, is part of their Gloom series but is standalone and doesn't require the other versions of Gloom or familiarity with them. Here are some of the game cards. There are definitely familiar fairy tales included.

The biggest criticism I am seeing for the game is that it is better to play with creative people. That is my same observation with my beloved Dixit. It's my family's favorite game but when I tried it with a bunch of teenagers, it wasn't as successful. Not a failure, just not as creatively fun as when my family (ranging in ages from 8 to 69) plays it.







Game description:

The Game of Grim Incidents
and Unhappily-Ever-Afters

A fairytale toad in a prince's crownLet's face it: Fairy tales are awful. Wolves and old women eat children, giants fall from the sky, and even young girls break-and-enter to steal porridge from unsuspecting families.

In Fairytale Gloom, custom collections of fairy tale characters like Jack, Gretel, Puss in Boots, and Little Red Riding Hood do their best to stay happy, but circumstances conspire to rain woe on their sad, benighted heads.

These heroes become beasts, give up on Grandma, and cry wolf once too often. Even though they look into magic mirrors and kill golden geese, most end their days living in giant shoes… or worse.

Eventually, enough Unhappy Endings come to pass that the game ends. And then? The most miserable collection of characters wins.

Fairytale Gloom is a stand-alone game that's also compatible with all existing Gloom core games and expansions.

In Fairytale Gloom…
Each player chooses their own collection of fairy tale protagonists.
Modifiers add or subtract points. You could play "Dwelt With Some Dwarfs" on "Rapunzel," for example.
Unhappy Endings lock in points for good or ill. Perhaps "Goldilocks" "Cried Wolf Once Too Often."
It's all about storytelling: Players weave tales around what comes to pass. What happened, exactly, when "Joe the Giant" "Married a Murderer?"
With transparent cards, the points you can see are the points in play — it's that simple!

Designer: Keith Baker | Artist: Jaume Fabregat
Stock Number: AG1332 | ISBN: 978-1-58978-158-0 | MSRP: $24.95 US
Format: Two decks of 55 transparent cards, and a rules sheet in a tuckbox
Release Date: June 2015

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